Physically Based Rendering: From Theory to ImplementationPhysically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. This new edition greatly refines its best-selling predecessor by streamlining all obsolete code as well as adding sections on parallel rendering and system design; animating transformations; multispectral rendering; realistic lens systems; blue noise and adaptive sampling patterns and reconstruction; measured BRDFs; and instant global illumination, as well as subsurface and multiple-scattering integrators. These updates reflect the current state-of-the-art technology, and along with the lucid pairing of text and code, ensure the book's leading position as a reference text for those working with images, whether it is for film, video, photography, digital design, visualization, or gaming.
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Contents
1 | |
55 | |
107 | |
Primitives and Intersection Acceleration | 183 |
Color and Radiometry | 261 |
Camera Models | 301 |
Sampling and Reconstruction | 323 |
Reflection Models | 423 |
Light Transport I Surface Reflection | 739 |
Light Transport II Volume Rendering | 873 |
Light Transport III Precomputed Light Transport | 925 |
Retrospective and the Future | 989 |
Utilities | 999 |
Scene Description Interface | 1045 |
Index of Fragments | 1077 |
Index of Classes and their Members | 1091 |
Materials | 477 |
Texture | 501 |
Volume Scattering | 575 |
Light Sources | 605 |
Monte Carlo Integration I Basic Concepts | 637 |
Monte Carlo Integration II Improving Efficiency | 679 |
Index of Miscellaneous Identifiers | 1101 |
1105 | |
1143 | |
From Theory to Implementation | 1169 |
Other editions - View all
Physically Based Rendering: From Theory to Implementation Matt Pharr,Greg Humphreys Limited preview - 2004 |
Physically Based Rendering: From Theory to Implementation Matt Pharr,Greg Humphreys Limited preview - 2010 |
Rendering ebook Collection: Ultimate CD Saty Raghavachary,Matt Pharr,David Luebke,Thomas Strothotte Limited preview - 2008 |