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Page 167
... strategy , that is to say the safest priorities to give to houses and flats when he puts in his application , he has to draw a different diagram ( 10a.2 ) . He has to con- sider what would be the gains to him according to the various ...
... strategy , that is to say the safest priorities to give to houses and flats when he puts in his application , he has to draw a different diagram ( 10a.2 ) . He has to con- sider what would be the gains to him according to the various ...
Page 178
... strategy . The ideas involved are quite difficult ; and this is one of the sections in this book which no one need feel ashamed of skipping . To simplify the situation , suppose there are two possible strategies of action , A and B ...
... strategy . The ideas involved are quite difficult ; and this is one of the sections in this book which no one need feel ashamed of skipping . To simplify the situation , suppose there are two possible strategies of action , A and B ...
Page 210
... strategies in simulated battles . In its simplest form a war game may consist of two opposing players ( commanders ) each ... strategy . By means of several replications of the simulation , some consistent pattern of the outcomes of the ...
... strategies in simulated battles . In its simplest form a war game may consist of two opposing players ( commanders ) each ... strategy . By means of several replications of the simulation , some consistent pattern of the outcomes of the ...
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A. N. Whitehead actually alternative attractor surface behaviour better biology C. H. Waddington cent chreod Club of Rome complex systems components course curve deal diagram discussed effect epigenetic landscape estimates example experience exploratory forecasting exponential exponential growth factors feed-back flats future Games Theory genes give growth happen homeorhesis human ideas important increase Information Theory input instance instructions interactions involved kind large number lock-in mathematical means measure move natural resources normal operational research organized particular pattern pay-off table perhaps philosophy pollution population possible practical Prisoner's Dilemma problem processes produce relevance tree schismogenesis scientific method scientists sequence simple simulation situation sort stability statistics step strategy strong inference symmetry techniques technological things tion turn types UNIVERSITY OF CALIFORNIA usually values variables whole worm zero-sum