## Tools Of ThoughtDrawing on general systems theory, operations research, cybernetics, futures research, and catastrophe theory, a distinguished geneticist provides the general reader with tools for perceiving and solving today's complex economic, social, and ecological pr |

### From inside the book

Results 1-3 of 26

Page 135

Suppose you took one Sample, say, of n individuals, and worked out an

of the population average and standard deviations from that; and then took

another similar sample, and another, and another, and worked out

...

Suppose you took one Sample, say, of n individuals, and worked out an

**estimate**of the population average and standard deviations from that; and then took

another similar sample, and another, and another, and worked out

**estimates**from...

Page 136

But an average based on a sample should always be given as a number

followed by an

minus another number which gives what I referred to above as the

'standard ...

But an average based on a sample should always be given as a number

followed by an

**estimate**of its reliability, which is normally written as plus-or-minus another number which gives what I referred to above as the

**estimate**of the'standard ...

Page 137

Of course,

place' in this respect, because they should ... As a very rough rule of thumb, one

can say that if we are presented with two

...

Of course,

**estimates**which are definitely based on samples should be easier to 'place' in this respect, because they should ... As a very rough rule of thumb, one

can say that if we are presented with two

**estimates**of something, each with their...

### What people are saying - Write a review

We haven't found any reviews in the usual places.

### Other editions - View all

### Common terms and phrases

A. N. Whitehead actually alternative atoms attractor surface become behaviour biological C. H. Waddington cent chreod Club of Rome complex systems components course curve deal diagram discussed effect epigenetic landscape estimates example experience exponential growth factors feed-back flats future Games Theory genes give graph happen hierarchical homeorhesis human ideas important increase Information Theory input instance instructions interactions involved kind large number lock-in mathematical means measure move natural resources negentropy operational research organized particular pattern pay-off table perhaps philosophy pollution population possible practical Prisoner's Dilemma problem processes produce relations relevance tree schismogenesis scientific method scientists sequence shape simple simulation situation sort stability statistics step strategy structure symmetry techniques technological Theory things tion turn types U-Boats usually values variables whole worm