This Is Not a Game: A Novel
Once upon a time, there were four of them. And though each was good at a number of things, all of them were very good at games... Dagmar is a game designer trapped in Jakarta in the middle of a revolution. The city is tearing itself apart around her and she needs to get out. Her boss Charlie has his own problems -- 4.3 billion of them, to be precise, hidden in an off-shore account. Austin is the businessman -- the VC. He's the one with the plan and the one to keep the geeks in line. BJ was there from the start, but while Charlie's star rose, BJ sank into the depths of customer service. He pads his hours at the call-center slaying on-line orcs, stealing your loot, and selling it on the internet. But when one of them is gunned down in a parking lot, the survivors become players in a very different kind of game. Caught between the dangerous worlds of the Russian Mafia and international finance, Dagmar must draw on all her resources -- not least millions of online gamers-- to track down the killer. In this near-future thriller, Walter Jon Williams weaves a pulse-pounding tale of intrigue, murder, and games where you don't get an extra life.
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This Is Not A Game
Immersion in an Alternate Reality
Game or Interactive Story?
If Its Not a Game or an Alternate Reality What
Alternate Reality Games in History
A Vision of the Future the Beast
A Majestic Failure?
David and Goliath Urban Hunt
The Current and Future State of Alternate Reality Games
Alternate Reality Games in Practice Chapter 16 Puppetmastering Picking Up the Strings
Puppetmastering Creating a Game
Puppetmastering Running a Game
This Is Not A Game
Alternate Reality Game Resources
Lockjaw Exocog and ChangeAgents Out of Control Independents Come of
Chasing The Wish
MetaCortechs ARGs Reloaded
Summer Heat I Love Bees
A View From Above A Personal Reflection on Puppetmastering
Anatomy of a Puzzle
Immersive Realities The Structure of Magic
actually alternate reality games ARG community ARG creator ARG players artificial intelligence audience Beast believable called CAOOC ChangeAgents character Chasing The Wish Cloudmakers clues concept create defined definitions domain names e-mail elements entertainment episodes Errant Memories Evan Chan example fans fictional world film forums game’s genre Halo hidden hosting hyperstition idea immersive experience immersive games in-game instant messaging interactive authoring interactive fiction interface Internet launch Lockjaw look Love Bees ludology Majestic marketing Matrix MetaCortechs methods movie mystery narrative narratology Ong’s person phone number pieces Pink Floyd play PM team possible potential produced programs promotional Publius Publius Enigma Puppetmasters puzzle rabbit hole real world items real-time realistic smart mob solve story storyline successful techniques there’s things TINAG Urban Hunt video game words writing