Digital AestheticsThe aesthetic nature and purposes of computer culture in the contemporary world are investigated in this book. Sean Cubitt casts a cool eye on the claims of cybertopians, tracing the globalization of the new medium and enquiring into its effects on subjectivity and sociality. Drawing on historical scholarship, philosophical aesthetics and the literature of cyberculture, the author argues for a genuine democracy beyond the limitations of the free market and the global corporation. Digital arts are identified as having a vital part to play in this process. Written in a balanced and penetrating style, the book both conveniently summarizes a huge literature and sets a new agenda for research and theory. |
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Page 62
... Big Science project since the benefits of large - scale collaboration became apparent in World War II . These huge , complex , bureaucratised and competitive Cold War- born coalitions are immensely vulnerable to economic and policy ...
... Big Science project since the benefits of large - scale collaboration became apparent in World War II . These huge , complex , bureaucratised and competitive Cold War- born coalitions are immensely vulnerable to economic and policy ...
Page 63
... Big Science projects like the genome and cancer research , the pay - off for cosmological exploration is so limited . Whether at astronomical or quan- tum mechanical planes , cosmology as science is now profoundly counter - intuitive ...
... Big Science projects like the genome and cancer research , the pay - off for cosmological exploration is so limited . Whether at astronomical or quan- tum mechanical planes , cosmology as science is now profoundly counter - intuitive ...
Page 167
... Big Science 48 , 62–3 , 66 , 76 , 81 Black Audio Film Collective 117-20 Blade Runner ( Ridley Scott ) 73 , 74 Bliss , Henry Evelyn 12 , 23 , 33 Bloch , Ernst x , 55 , 57 , 58 Boal , Augusto 144 Boole , George 33 Boolean algebra 54 Bowie ...
... Big Science 48 , 62–3 , 66 , 76 , 81 Black Audio Film Collective 117-20 Blade Runner ( Ridley Scott ) 73 , 74 Bliss , Henry Evelyn 12 , 23 , 33 Bloch , Ernst x , 55 , 57 , 58 Boal , Augusto 144 Boole , George 33 Boolean algebra 54 Bowie ...
Contents
Reading the Interface | 1 |
Machine Perception and the Global Image | 29 |
Spatial Effects | 61 |
Copyright | |
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a-life acoustic architecture argues articulation audience autonomy baroque become Big Science body cartography catalogue centre century cinema coherence commodity communication concept contemporary culture cyberspace cyborg dialectic dialogue diaspora diegesis digital aesthetics discourse domination effect Eisenstein electronic electronic arts emergence endless engineering environment ethical existing fantasy film function future global globalisation Habermas hearing Hubble human hyperindividuated hypertext increasingly individual instrumental interaction interface knowledge language logic London machine ensemble machine perception manipulation material mechanical metaphor montage narcissistic narrative Ngugi wa Thiong'o Nottingham Trent University object playback playful playworld production pure realism recording relation remote sensing satellite screen semantic silence SimCity social socialisation society sound space spatial specific spectacle structure synergetic synergetic corporation technologies teleology textual tion transvestism uncon universal utopian viewer virtual vision visual Vivian Sobchack voice writing