The Cognitive Dynamics of Computer Science: Cost-Effective Large Scale Software DevelopmentA groundbreaking, unifying theory of computer science for low-cost, high-quality software The Cognitive Dynamics of Computer Science represents the culmination of more than thirty years of the author's hands-on experience in software development, which has resulted in a remarkable and sensible philosophy and practice of software development. It provides a groundbreaking ontology of computer science, while describing the processes, methodologies, and constructs needed to build high-quality, large-scale computer software systems on schedule and on budget. Based on his own experience in developing successful, low-cost software projects, the author makes a persuasive argument for developers to understand the philosophical underpinnings of software. He asserts that software in reality is an abstraction of the human thought system. The author draws from the seminal works of the great German philosophers--Kant, Hegel, and Schopenhauer--and recasts their theories of human mind and thought to create a unifying theory of computer science, cognitive dynamics, that opens the door to the next generation of computer science and forms the basic architecture for total autonomy. * Four detailed cases studies effectively demonstrate how philosophy and practice merge to meet the objective of high-quality, low-cost software. * The Autonomous Cognitive System chapter sets forth a model for a completely autonomous computer system, using the human thought system as the model for functional architecture and the human thought process as the model for the functional data process. * Although rooted in philosophy, this book is practical, addressing all the key areas that software professionals need to master in order to remain competitive and minimize costs, such as leadership, management, communication, and organization. This thought-provoking work will change the way students and professionals in computer science and software development conceptualize and perform their work. It provides them with both a philosophy and a set of practical tools to produce high-quality, low-cost software. |
Contents
Chapter 1 Introduction | 1 |
Chapter 2 Prologue | 11 |
Chapter 3 The Philosophical Foundations of Computer Software Design | 23 |
Chapter 4 The Philosophical Imperatives of Architectural Design | 36 |
Chapter 5 Project and Task Organization | 54 |
Chapter 6 The Philosophy of Communication | 80 |
Chapter 7 Software Management Standards | 91 |
Chapter 8 The Estimation of Software Cost | 98 |
Chapter 11 The Development of System Architectures | 136 |
Chapter 12 The Impact of Leadership on Software Development | 146 |
Chapter 13 Management of Software Systems Development | 172 |
Chapter 14 Four Case Studies of LowCost Systems | 200 |
Chapter 15 Operations Operators and Users Their Impact on Cost | 257 |
Chapter 16 The Autonomous Cognitive System | 266 |
Epilogue | 279 |
Glossary of Acronyms | 283 |
Other editions - View all
The Cognitive Dynamics of Computer Science: Cost-Effective Large Scale ... Szabolcs Michael de Gyurky No preview available - 2006 |
The Cognitive Dynamics of Computer Science: Cost-Effective Large Scale ... Szabolcs Michael de Gyurky No preview available - 2006 |
Common terms and phrases
ability American application software architect architecture Army Arthur Schopenhauer autonomous system benefit budget build Chapter Cognitive Dynamics combat command and control communications completed computer science computer software corporation cost database defined definition design team difficult efficiently estimate experience field files final find first functional funding GDSS GLOBAL DECISION SUPPORT going ground system hardware human thought system Immanuel Kant implementation important individual issue JTCCS JTLS Kant leader leadership line of code manager-architect manager’s methodology military Military Airlift Command monad office officer one’s operating system organization person problem professional project manager qualified reason reflect schedule scientists segment senior design engineer Server simulator software architecture software design software development Software Test spacecraft specifications staff standard subsystem sufficient systems engineer task technical writers Telemetry Test Plan things tion TOPEX TCCS understand user interface visualize wanted
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