Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological EmbodimentMike Featherstone, Roger Burrows How can we interpret cyberspace? What is the place of the embodied human agent in the virtual world? This innovative collection examines the emerging arena of cyberspace and the challenges it presents for the social and cultural forms of the human body. It shows how changing relations between body and technology offer new arenas for cultural representations. At the same time, the contributors examine the realities of human embodiment and the limits of virtual worlds. Topics examined include: technological body modifications, replacements and prosthetics; bodies in cyberspace, virtual environments and cyborg culture; cultural representations of technological embodiment in visual and literary productions; and cyberpunk science fiction as a pre-figurative social and cultural theory. |
Contents
1 | |
21 | |
Weaving Women and Cybernetics | 45 |
Chapter 4 The Design of Virtual Reality | 65 |
Chapter 5 Postmodern Virtualities | 79 |
Chapter 6 The Embodied ComputerUser | 97 |
The Recursive Generation of the Cyberbody | 113 |
Chapter 8 Cyberspace and the World We Live in | 135 |
Mind Body and Gender in Contemporary Cyborg Cinema | 157 |
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Ada Lovelace Analytical Engine android argues artificial Babbage Baudrillard become Blade Runner bodily boundaries consciousness construction contemporary context cultural cyberbodies Cyberculture cybernetic cyberpunk cyberspace cyborg film Deckard Deleuze and Guattari discourse disgust Donna Haraway electronic embodiment entities environment existence experience feedback feminist function future gender Gibson global hackers Haraway human body identity images imagination immersion implants individual interaction interface Internet Irigaray Kroker Landa live London machine masculine material body matrix mechanical metaphor narrative nature networks Neuromancer novel operations organism physical political possible postmodern prosthesis prosthetic prosthetic memories relationship replicants representation represented Rheingold RoboCop science fiction screen sense sexual significant simulation Snow Crash social society space suggests techno-body telepresence term Terminator Terminator films theory transformation University Press users utopian virtual communities virtual reality vision visual weaving Wiener William Gibson woman women York