One Jump Ahead: Challenging Human Supremacy in Checkers

Front Cover
Springer Science & Business Media, 1997 - Computers - 496 pages
"Playing chess is like looking out over a limitless ocean; playing checkers is like looking into a bottomless well." Marion Tinsley, World checkers champion This extraordinary book tells the story of the creation of the world champion checkers computer program, Chinook. From its beginnings in 1988, Chinook became a worthy opponent to the world champion by 1990 and by 1992 had defeated all the world's top human players. In this fascinating account, Jonathan Schaeffer, the originator and leader of the Chinook team, provides an engrossing story of failures and successes. He describes the human story behind the program and his own feelings in learning from mistakes and technical problems in a continuous effort to improve Chinook's performance. Over the ten year period beginning in 1988, we follow the development of Chinook from an innocent question asked over lunch through to the final match against the then world champion, Marion Tinsley. As the story unfolds, readers are introduced to the rules of checkers and the basics of computer game programs, as well as to the key figures of the story. As a result, all those interested in computing and games will enjoy this book. " Schaeffer's personal involvement in the Chinook project, along with his engaging and open story-telling makes the book surprisingly gripping." A.K. Dewdney
 

Contents

III
1
IV
3
V
5
VI
26
VII
37
VIII
39
IX
57
X
76
XXII
284
XXIII
309
XXIV
334
XXV
364
XXVI
384
XXVII
397
XXVIII
427
XXIX
429

XI
90
XII
103
XIII
127
XIV
134
XV
147
XVI
174
XVII
203
XVIII
230
XIX
237
XX
252
XXI
253
XXX
441
XXXI
450
XXXII
455
XXXIII
457
XXXIV
460
XXXV
463
XXXVI
464
XXXVII
465
XXXVIII
467
XXXIX
481
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