Business Model Generation: A Handbook for Visionaries, Game Changers, and ChallengersBusiness Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow's enterprises. If your organization needs to adapt to harsh new realities, but you don't yet have a strategy that will get you out in front of your competitors, you need Business Model Generation. Co-created by 470 "Business Model Canvas" practitioners from 45 countries, the book features a beautiful, highly visual, 4-color design that takes powerful strategic ideas and tools, and makes them easy to implement in your organization. It explains the most common Business Model patterns, based on concepts from leading business thinkers, and helps you reinterpret them for your own context. You will learn how to systematically understand, design, and implement a game-changing business model--or analyze and renovate an old one. Along the way, you'll understand at a much deeper level your customers, distribution channels, partners, revenue streams, costs, and your core value proposition. Business Model Generation features practical innovation techniques used today by leading consultants and companies worldwide, including 3M, Ericsson, Capgemini, Deloitte, and others. Designed for doers, it is for those ready to abandon outmoded thinking and embrace new models of value creation: for executives, consultants, entrepreneurs, and leaders of all organizations. If you're ready to change the rules, you belong to "the business model generation!" |
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... Brand Stephan Ziegenhorn Frank Meeuwsen Colin Henderson Danilo Tic Marco Raaijmakers Marc Sniukas Khaled Algasem Jan Pelttari Yves Sinner Michael Kinder Vince Kuraitis Teofilo Asuan Santiago IV Ray Lai Brainstorm Weekly Huub Raemakers ...
... Brand / Status Customers may find value in the simple act of using and displaying a specific brand . Wearing a Rolex watch signifies wealth , for example . On the other end of the spectrum , skateboarders may wear the latest ...
... brand . Traditionally , the media industry and event organizers relied heavily on revenues from advertising . In recent years other sectors , including software and services , have started relying more heavily on advertising revenues ...
... brands, proprietary knowledge, patents and copyrights, partnerships, and customer databases are increasingly ... brand as a Key Resource. Microsoft and SAP depend on software and related intellectual property developed over many ...
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