Tools Of Thought |
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Page 82
... practical point of view , some of the most important properties of systems , as we deal with them in real life , are the kinds and limitations of stability in their behaviour . Note that the buffering we have considered so far concerns ...
... practical point of view , some of the most important properties of systems , as we deal with them in real life , are the kinds and limitations of stability in their behaviour . Note that the buffering we have considered so far concerns ...
Page 171
... practical problem would give them a language , which was bound to produce Homer , Aeschylus , Shakespeare or their equivalents . Real Games Although Games Theory provides some interesting concepts and Tools for Thought , I do not think ...
... practical problem would give them a language , which was bound to produce Homer , Aeschylus , Shakespeare or their equivalents . Real Games Although Games Theory provides some interesting concepts and Tools for Thought , I do not think ...
Page 172
... practical , even with the best of modern computers . For instance , in chess there are firm rules governing the type of move that can be made by the various pieces , and in theory one could work out the best move to make , from any ...
... practical , even with the best of modern computers . For instance , in chess there are firm rules governing the type of move that can be made by the various pieces , and in theory one could work out the best move to make , from any ...
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actually alternative attractor surface behaviour better biology C. H. Waddington cent chreod Club of Rome complex systems components course critical path analysis curve deal described diagram discussed effect epigenetic landscape estimates example experience exploratory forecasting exponential exponential growth factors feed-back flats future Games Theory genes give growth happen homeorhesis human ideas important increase Information Theory input instance instructions interactions involved John Platt kind large number lock-in mathematical means measure move natural resources negentropy normal operational research organized particular pattern pay-off table perhaps philosophy pollution population practical Prisoner's Dilemma problem processes produce relevance tree schismogenesis scientific method scientists sequence simple simulation situation sort stability statistics step strategy symmetry techniques technological Theory things tion turn types usually valley values variables whole worm zero-sum