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Page 38
Conrad Hal Waddington. 3 Complex Shapes Perhaps the simplest examples of complex things which one comes across are complex shapes ; in them , nothing is changing , and nothing is engaged in active interaction with anything else . Even so ...
Conrad Hal Waddington. 3 Complex Shapes Perhaps the simplest examples of complex things which one comes across are complex shapes ; in them , nothing is changing , and nothing is engaged in active interaction with anything else . Even so ...
Page 48
Conrad Hal Waddington. 4 The Structure of Complex Systems A shape , however complex , can only be a description of an appearance ; but to begin to understand a thing or a system , we have to find out about its structure . This will be ...
Conrad Hal Waddington. 4 The Structure of Complex Systems A shape , however complex , can only be a description of an appearance ; but to begin to understand a thing or a system , we have to find out about its structure . This will be ...
Page 232
... complex shapes of interactions of processes , of stabilities , traffic of information and instructions , games theories , forecasting , statistics and more classical scientific analyses , make up a collection of somewhat different tools ...
... complex shapes of interactions of processes , of stabilities , traffic of information and instructions , games theories , forecasting , statistics and more classical scientific analyses , make up a collection of somewhat different tools ...
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actually alternative attractor surface behaviour better biology C. H. Waddington cent chreod Club of Rome complex systems components course critical path analysis curve deal described diagram discussed effect epigenetic landscape estimates example experience exploratory forecasting exponential exponential growth factors feed-back flats future Games Theory genes give growth happen homeorhesis human ideas important increase Information Theory input instance instructions interactions involved John Platt kind large number lock-in mathematical means measure move natural resources negentropy normal operational research organized particular pattern pay-off table perhaps philosophy pollution population practical Prisoner's Dilemma problem processes produce relevance tree schismogenesis scientific method scientists sequence simple simulation situation sort stability statistics step strategy symmetry techniques technological Theory things tion turn types usually valley values variables whole worm zero-sum