Computers as Theatre

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Addison-Wesley, 1993 - Computers - 227 pages
Featuring a new chapter that takes the student through virtual reality and beyond, this book presents a new theory of human-computer activity. It shows how similar principles can help students understand what people experience when interacting with computers. The book also describes how the user's enjoyment of a computer system should be the biggest design consideration.

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Contents

Chapter
1
Theatre as an Interface Metaphor
18
An Artistic Perspective
28
Copyright

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