## Tools for Thought |

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Page 171

Real Games Although

Tools for Thought, I do not think that by itself ... (the Aircraft versus the U-Boat

game) in World War II, and in breeding dairy cattle in the years immediately

thereafter.

Real Games Although

**Games Theory**provides some interesting concepts andTools for Thought, I do not think that by itself ... (the Aircraft versus the U-Boat

game) in World War II, and in breeding dairy cattle in the years immediately

thereafter.

Page 173

The answers to such questions do not come out of

demand operational research of the kind discussed on pp. 189–197. In the

nuclear armament race, discovering what the other side is up to is absolutely the

...

The answers to such questions do not come out of

**Games Theory**, but rather theydemand operational research of the kind discussed on pp. 189–197. In the

nuclear armament race, discovering what the other side is up to is absolutely the

...

Page 238

For information theory, in Chapter 9, the main reference is Claude E. Shannon

and Warren Weaver, The Mathematical Theory ... About

particular, it is worth reading “The Use and Misuse of

Rapoport, ...

For information theory, in Chapter 9, the main reference is Claude E. Shannon

and Warren Weaver, The Mathematical Theory ... About

**Games Theory**inparticular, it is worth reading “The Use and Misuse of

**Game Theory**', by AnatolRapoport, ...

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A. N. Whitehead actually alternative atoms attractor surface become behaviour better biological C. H. Waddington cent chreod Club of Rome complex systems components course curve deal diagram discussed effect epigenetic landscape estimates example experience exploratory forecasting exponential growth factors feed-back flats future Games Theory genes give graph happen homeorhesis human ideas important increase Information Theory input instance interactions involved kind large number mathematical means measure move natural resources operational research organized particular pattern pay-off table perhaps philosophy pollution population possible practical Prisoner's Dilemma problem processes produce relations relevance tree schismogenesis scientific method scientists sequence shape simple simulation situation sort statistics step strategy structure symmetry techniques technological Theory things tion Tools for Thought turn types U-Boats usually values variables Venn diagram whole worm