Digital AestheticsThe aesthetic nature and purposes of computer culture in the contemporary world are investigated in this book. Sean Cubitt casts a cool eye on the claims of cybertopians, tracing the globalization of the new medium and enquiring into its effects on subjectivity and sociality. Drawing on historical scholarship, philosophical aesthetics and the literature of cyberculture, the author argues for a genuine democracy beyond the limitations of the free market and the global corporation. Digital arts are identified as having a vital part to play in this process. Written in a balanced and penetrating style, the book both conveniently summarizes a huge literature and sets a new agenda for research and theory. |
Contents
1 | |
6 | |
9 | |
Playful Reading | 14 |
The Politics of Intimacy | 18 |
Writing Materials | 22 |
Machine Perception and the Global Image | 29 |
Critique of Cyborg Vision | 30 |
From Outer Space to Cyberspace | 80 |
Hacker Transvestism and the Tourist Mouse | 85 |
Silence Sound and Space | 92 |
Pure Hearing | 93 |
The Mobilisation of Sound | 98 |
Silent Listening Silent Reading | 104 |
The Incoherence of the Soundtrack | 112 |
Art Geography | 116 |
The Anarchy and Society of Perceptions | 36 |
The Socialisation of Perception | 41 |
Global Images | 45 |
Deconstructing the Map | 49 |
The Ethics of Utopia | 55 |
Chapter 3 Spatial Effects | 61 |
Interminable Identities | 63 |
Cosmic Commodities | 68 |
Perspective as Special Effect | 74 |
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Common terms and phrases
acoustic architecture argues articulation audience autonomy baroque become Big Science cartography catalogue century cinema coherence commodity communication Computer-Mediated Communication contemporary culture cyberspace cyborg defined definition dialectic dialogue diaspora diegesis discourse domination effect Eisenstein electronic electronic arts emergence engineering environment ethical existing fantasy fiction field figures film final finally find first flows function future global globalisation hearing human hyperindividuated Ian Hamilton Finlay identification increasingly individual infinite instrumental interaction interface knowledge language logic London machine ensemble manipulation material metaphor mode montage narrative object perception playworld produce reading realism recording relation remote sensing satellite scientific screen semantic signifier silence SimCity social socialisation society sound space spatial specific spectacle structure synergetic synergetic corporation technologies teleology textual tion trans transvestism uncon University utopian viewer virtual vision visual Vivian Sobchack voice