Education, entertainment, and learning in the home
This book is based on an extensive research project investigating the developing market in educational materials designed for use in the home. It considers the characteristics of "edutainment" in children's information books, pre-school magazines and CD-Roms. It discusses the economic forces at work in the production and marketing of these media, and the rhetoric of the sales pitches. Also, it considers how parents and children use them in the home.
1 page matching "dog and duck" in this book
Results 1-1 of 1
What people are saying - Write a review
We haven't found any reviews in the usual places.
NARROWING THE GAP?
6 other sections not shown
Other editions - View all
activities age group appear areas argued Bob the Builder Book of Dinosaurs Bookseller bought Budgie cartoons CD-ROMs Chapter chil child children's educational CiTV commercial companies competition computer games culture described develop Dorling Kindersley early learning educa educational software edutainment entertainment example Eyewitness fact families fiction film fun learning hardback homework Horrible Histories images increasingly information books initiatives interactivity Internet interviewed Jurassic Park Key Stage kind leaflets learner Learning Journey Living through History magazines materials maths middle-class parents narrative National Curriculum Nevertheless non-fiction offer Ottakar's packages palaeontologists parents and children particularly pedagogic Pokemon popular pre-school publishers range readers role Rotten Romans seems seen sell shops skills social specific suggest supermarkets targeted teachers Teletubbies television Tesco tion tional titles toys tutors W.H. Smith Walking with Dinosaurs Waterstone's Zoombinis