Human-Machine Reconfigurations: Plans and Situated Actions
This 2007 book considers how agencies are currently figured at the human-machine interface, and how they might be imaginatively and materially reconfigured. Contrary to the apparent enlivening of objects promised by the sciences of the artificial, the author proposes that the rhetorics and practices of those sciences work to obscure the performative nature of both persons and things. The question then shifts from debates over the status of human-like machines, to that of how humans and machines are enacted as similar or different in practice, and with what theoretical, practical and political consequences. Drawing on scholarship across the social sciences, humanities and computing, the author argues for research aimed at tracing the differences within specific sociomaterial arrangements without resorting to essentialist divides. This requires expanding our unit of analysis, while recognizing the inevitable cuts or boundaries through which technological systems are constituted.
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Readings and Responses
Preface to the 1st Edition
Introduction to the 1st Edition
Case and Methods
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activity actor actual agency Alice analysis argues artifacts artificial intelligence assumptions Available Available Design behavior Bound Document Aid Chapter chatterbot cognitive science configurations context contingent conversation conversation analysis course cultural cyborg developed display document cover document handler effect embodied encounters environment ethnomethodology example expert help system fact forms Garfinkel Goodwin human interaction human-computer interaction humans and machines ibid instruction intelligent tutoring systems intent interactive machines interface interpretation Jeeves Kismet latch located Machine Not Available machine's material mutual intelligibility objects observation Okay Original footnote particular practices problem procedure produce purposeful action question reconfigured relation relevant representations response robot sense sequence situated action social sociomaterial software agents speaker specific Stelarc strategy studies talk technologies technoscience tion trouble Turing test turn two-sided copies understanding User Rationale user's actions Users The Machine wearable computing Woggles