Go and Go-moku: The Oriental Board Games
Best introduction in English to a great Japanese game. Detailed instructions provide valuable information on basic patterns, strategy, tactics, and analyzed games. Used as text by generations of Americans and Japanese as well. 72 diagrams. "...clearly written diagrammed primer..." ? New Yorker.
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THE HISTORY OF THE GAME
THE GAME OF GOMOKU
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A B C D DIAGRAM A B C D E F ABCDEFGH advantage American Go Association answer attacking player base beginner Black group Black plays Black stones Black's move Black's territory capture corner of Diagram corner territory develop Diagram 12 Diagram 33 Dover Edward Lasker Emanuel Lasker Eugene Znosko-Borovsky example extend formation fourth line Fred Reinfeld gain game of Go Go board Go masters hand fight Honinbo illustrated in Diagram invade invasion Irving Chernev Japanese Joseki kill Ko fight Ko threats large territory left of Diagram Leonard Barden line of play lose lower edge lower left corner lower right corner Max Euwe occupy opponent placed prevent rank master retains Sente right of Diagram right side sacrifice secure Seki Sh'cho space stake strategic strengthen surrounded third line threat tion upper edge upper left corner vacant points White army White continues White group White plays White's territory
Page viii - I believe that we remain interested in a game only as long as it mystifies us. As soon as we know all about it play becomes mechanical and boresome.
Page ix - ... courses on I-go have been included in the curriculum of Japanese war colleges. Go has enlisted a fairly extensive following outside of Japan and China. An American master of Chess, Edward Lasker, says "I really believe that Go is destined to take the place of Chess as the leading intellectual game of the Occident, just as it has reigned supreme in the Orient for some four thousand years.