Fundamentals of Computer Graphics
With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill.
The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
New in this edition:
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LibraryThing ReviewUser Review - aethercowboy - LibraryThing
If you've ever wanted to get your feet wet in the wide world of computer graphics, Peter Shirley has written a wonderful bridge into that world. Fundamentals of Computer Graphics, is, as the title ... Read full review
Many Thanks for giving us the explanation of graphics in Detail.. It's a very precise and good.. I hope u make the next edition as soon as possible