Constructionism in Practice: Designing, Thinking, and Learning in A Digital World
Yasmin B. Kafai, Mitchel Resnick
Routledge, Nov 12, 2012 - Education - 360 pages
The digital revolution necessitates, but also makes possible, radical changes in how and what we learn. This book describes a set of innovative educational research projects at the MIT Media Laboratory, illustrating how new computational technologies can transform our conceptions of learning, education, and knowledge. The book draws on real-world education experiments conducted in formal and informal contexts: from inner-city schools and university labs to neighborhoods and after-school clubhouses. The papers in this book are divided in four interrelated sections as follows:
* Perspectives in Constructionism further develops the intellectual underpinnings of constructionist theory. This section looks closely at the role of perspective-taking in learning and discusses how both cognitive and affective processes play a central role in building connections between old and new knowledge.
* Learning through Design analyzes the relationship between designing and learning, and discusses ways that design activities can provide personally meaningful contexts for learning. This section investigates how and why children can learn through the processes of constructing artifacts such as games, textile patterns, robots and interactive devices.
* Learning in Communities focuses on the social aspects of constructionist learning, recognizing that how people learn is deeply influenced by the communities and cultures with which they interact. It examines the nature of learning in classroom, inner-city, and virtual communities.
* Learning about Systems examines how students make sense of biological, technological, and mathematical systems. This section explores the conceptual and epistemological barriers to learning about feedback, self-organization, and probability, and it discusses new technological tools and activities that can help people develop new ways of thinking about these phenomena.
What people are saying - Write a review
We haven't found any reviews in the usual places.
A Word forLearning
Elementary School Childrens Images of Science
Building and LearningWith Programmable Bricks
Constructionism and Professional
New Paradigms for Computing New Paradigms
Thinking Mitchel Resnick 13 Making Senseof ProbabilityThrough Paradox
Other editions - View all
activities algorithmic andthe answer approach artifacts atthe bigc boys building bythe Cambridge childrenęs chord classroom cognitive complex concepts Connected Mathematics construction constructionist Constructionist learning context create cultural developmental discussion donęt educational Ellie environment epistemological example experience explore feedback flower fractions game design girls goal Harel ideas image of science implement interactions interests interpretive interviews inthe inthis involved isan Kafai knowledge learners learning LEGO LEGO Group Logo Media Laboratory MediaMOO messages microworld MIT Media Laboratory Mitchel Resnick neighborhood objects ofthe onthe participants perspective-taking Piaget player playing probability problem procedures Programmable Brick programming questions random Resnick robot samba school scientist sensors Seymour Papert Shamia situation social constructionism sociocultural StarLogo strategy suchas teacher thatthe thegame theory things thinking tobe tothe turtles understanding users video games Wilensky withthe