Bulletproofing Client/server SystemsWhat's better than having access to a terrific PC troubleshooting team? Not needing them in the first place! And that's what the increasingly popular "bulletproofing" concept is all about. By deploying and managing client/server systems so they work well from the start, many problems and pitfalls can be effectively eliminated. Based on an expert-developed approach, this well-organized, jargon-free guide uniquely covers a wide range of server products and client systems and focuses on practical - not theoretical - issues as it provides invaluable tips and strategies on how to build client/server systems, intranets, and extranets; make them fast enough; make them secure; ensure their reliability; and support them while reducing support costs. Stunning 3-D style illustrations enhance the text, while an extensive resources section gives you information on client/server vendors, a glossary of more than 400 terms, and more. |
Contents
Defining ClientServer Computing | 7 |
Why ClientServer? | 33 |
Product Design | 40 |
Copyright | |
17 other sections not shown
Common terms and phrases
analysts architecture backup browser Bulletproofing Bulletproofing Client/Server cable client computer client workstation client/server applications client/server computing client/server systems communications complex component configuration cost create customers database management system database server DBMS DBMSs desktop devices Digital documentation drives employees encryption end users environment Ethernet execution extranets Fast Ethernet fat-client fault tolerance firewall function graphical hard disk hardware Help Desk host-based implemented interaction Internet intranet intranets and extranets Kerberos layer local area network mainframe Mbps Microsoft middleware module multiple NetWare ODBC operating system organization OSI model password physical problem process logic processor Protocol redundancy Remote Procedure Calls requirements retrieval specific standard system performance technical thin-client tion transaction typically unauthorized update user interface vendors Windows 3.x Windows 95