Out of the Garden: Toys and Children's Culture in the Age of TV Marketing

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Verso, 1993 - Business & Economics - 406 pages
This timely and innovative book provides a detailed history of marketing to children, revealing the strategies that shape the design of toys and have a powerful impact on the way children play. Stephen Kline looks at the history and development of children's play culture and toys from the teddy bear and Lego to the Barbie doll, Care Bears and Teenage Mutant Ninja Turtles. He profiles the rise of children's mass media - books, comics, film and television - and that of the specially stores such as Toys 'R' Us, revealing how the opportunity to reach large audiences of children through television was a pivotal point in developing new approaches to advertising. Contemporary youngsters, he shows, are catapulted into a fantastic and chaotic time-space continuum of action toys thanks to the merchandisers' interest in animated television. Kline looks at the imagery and appeal of the toy commercials and at how they provide a host of stereotyped figures around which children can organize their imaginative experience. He shows how the deregulation of advertising in the United States in the 1980s has led directly to the development of the new marketing strategies which use television series to saturate the market with promotional "character toys". Finally, in a powerful re-examination of the debates about the cultural effects of television, Out of the Garden asks whether we should allow our children's play culture to be primarily defined and created by marketing strategies, pointing to the unintended consequences of a situation in which images of real children have all but been eliminated from narratives about the young.
 

Contents

Communication Analysis for the Age of Marketing
22
The Making of Childrens Culture
44
The Origins of Childrens Fiction
77
The Rise of Mass Media for Children
107
Marketing Toys to Children and Youth
143
Building Character
174
Limited Imaginings
208
Policy Strategy and Advertising Design
236
Technicians of the Imagination
277
Playing with Culture
316
Appendix
354
Thematic Bibliography
368
Index
396
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